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Shin Megami Tensei: Strange Journey

Platforms: Nintendo DS   Developer: Atlus   Publisher: Atlus   Franchise: Megami Tensei   Year: 2009   Tags: JRPG, Sci-fi, Turn-based combat  


Shin Megami Tensei: Strange Journey is a role-playing video game developed by Atlus and Lancarse for the Nintendo DS. The game is the fourth entry in the Shin Megami Tensei series, which forms the core of the Megami Tensei franchise. It was released in Japan in 2009, and in North America in 2010. An enhanced port for the Nintendo 3DSShin Megami Tensei: Strange Journey Redux, was released in Japan in 2017, and was released internationally in 2018 by Atlus in North America and Deep Silver in Europe.

The story follows a special task force sent by the United Nations to investigate the Schwarzwelt, a spatial distortion that appears in Antarctica and threatens to engulf the world. Players take control of an unnamed protagonist, navigating the environments of the Schwarzwelt in first-person. Combat involves the player and recruited demons fighting against various enemies, with the protagonist having the option of talking with and recruiting enemies. Depending on choices taken in the story, multiple endings are unlocked. Strange Journey Redux adds an additional character and story route.

Strange Journey returns to the original Shin Megami Tensei formula of dungeon crawling from first person and negotiating with demons to become your minion, but changes the narrative to a science fiction setting. After collecting any of the over 300 demons in the game, you can try and fuse them together to create more powerful demons. Another notable feature is the lack of needing to acquire Magnetite to maintain your demons outside the field. However, the Moon Phase System found in all of the previous main series titles is still intact.

The inclusion of the Demonica (DEMOuntable Next Integrated Capability Armor) allows the protagonist to upgrade his abilities to progress further into the Schwarzwelt.


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